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Lightwave Rigging / Animating Tutorials

Display # 
1 Character Rigging
These notes require a good knowledge of LightWave 3D 7.n or 8.n. Previous experience of Character Rigging is recommended, as its purpose is to propose advanced techniques.
241
2 Rigging in LightWave
Welcome to part 1 of an introduction to character rigging concepts in LightWave. This tutorial looks at one way in which I rigged one of my personal CG character models, and shows you how I rigged it both without and with the use of weightmaps.
324
3 Creating an army of running bipeds
Handling an army of UFO's is one thing, but things become complicated when you want to handle a mass of Bipeds which on top of that are animated. In this tutorial we're going to see how to create a crowd of Bipeds in Lightwave 3D.
225
4 Fish IK chaining and animation
Before I begin I'd like to warn you about some of the occupational hazards of being a CG artist or animator. A couple months ago when I began building and animating the fish in this article I took a lot of time to research the look and motion of live aquarium fish.
204
5 Introduction to IK Boost
This is the third in a series of four Introductory Video tutorials. This one runs through the basic steps of creating a basic RIG for manipulating and animating a character in LightWave for IK Boost.
186
6 Animating a basic walk cycle
This is a direct link to a video tutorial on Newtek's FTP server. If your new to animation and setting key frames this could be a good quick start for you.
171
7 The classic walk tutorial
Animation is a wonderful medium, and learning to animate characters is a lifelong process. Here are a few tutorials that can help you get started on the road to becoming a character animator.
208
8 Character Animation Theories And Principles
The most important thing to remember is that great animation doesn't happen from Point A to Point B, it happens at point A and Point B.
216
9 phoneme series
It always amazes me how few phoneme shapes you really need to give the impression of a talking character. This article covers a slightly extended range of phoneme mouth shapes, based originally on the Preston Blair series.
241
10 LipSync Tutorial
This tutorial has now been provided in ZIP format for smaller/faster download times.
209
11 Introduction to Split Bone and Merge Bones
This is a direct link to a video tutorial on Newtek's FTP server.
148
12 Bone Display Options
This is a direct link to a video tutorial on Newtek's FTP server.
148
13 Creating a Piston Rig
This is a direct link to a video tutorial on Newtek's FTP server.
160
14 IK/FK Blending
This is a direct link to a video tutorial on Newtek's FTP server.
144
15 Introduction to Bones and Joints
This is a direct link to a video tutorial on Newtek's FTP server.
154
16 Introduction to Bones and Character Rigging
This is a direct link to a video tutorial on Newtek's FTP server.
164

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