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Lightwave Texturing Tutorials

Display # 
1 Procedural Textures
See how the Node Editor applies procedurals which can now be directly applied to UV maps.
148
2 Gradients
Apply and animate color gradients with the Node Editor.
146
3 Node Editor
An introduction the the powerful shading and texturing capabilities of the node editor.
155
4 Shading Models
An introduction to shading and an overview of shading models.
139
5 Anisotropic Shaders
Expanded control of specularity, reflection and refraction.
145
6 Layer Nodes
Layer Nodes allow access to the Texture Editor within the Node Editor.
147
7 Texturing WarChild
The WarChild is a texturing challenge that I took on as an endeavor to further my texturing abilities using what I know of LightWave's layer based textures and to learn more about the new NODES system in LightWave 9.
216
8 Making of Left Behind
This image was created using Lightwave for all 3D-work and Photoshop for textures and post-processing. Most of the material for the textures was taken from the complete Total Texturescollection of www.3dtotal.com.
159
9 The Nature of Man
This scene was made using Lightwave for modelling, Photoshop was used for the textures, background image and post work. FPrime was used for final rendering.
153
10 Procedural Texturing With Weightmaps
Lightwave's procedural surfacing features have dramatically improved since version 5, and they now provide a powerful alternative to using image maps.
158
11 Curious-3
This image is three aliens that keep on coming back to the same spot once a month, they are interested in us as much as we are in them.
182
12 Autumn
At first we started with the main landscape shapes, the position of the water, basically the main scene layout.
179
13 Home
Home
This is a very simple scene. There are only 2 real Objects in the scene, the windmill and the homecoming man. The ground is a very simple subpatched object. The footpath has a few more polygons to create bumps and holes.
192
14 Making of The Diner
In this tutorial i will give a basic overview on how i made the image "Diner". We will start the journey with modeling, then texturing, and finally i will explain the lighting setup.
145
15 UV Dynamic
144

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