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Display # |
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1 |
Gear Wheels we will learn how to animate two co-adjacent gear wheels.
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252 |
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2 |
Simple Water Surface One of the few things that make 3D graphics look fake, is that one of the goals of the designer is to make it look as real as possible.
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199 |
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3 |
Bubbles Tutorial Creating bubbles seems to be difficult but there is a very simple way to create them without having hundreds of small animated spheres in your scene. In this tutorial, I only use a particle system (spray) and a map applied to it.
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202 |
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4 |
Uneven Path Animation Today we will learn how to drive an object over an uneven surface, which you could use, for example, to animate a ship on the ocean waves.
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210 |
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5 |
Simulate RealTime SoftBody on Deforming Character You put a bone for each cluster. It is very important that the bone/mesh is oriented properly so that when the simulation occurs, the vertex/face normals around the cluster don't go through the mesh.
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181 |
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6 |
Creating a Simple Tornado with 3dsmax This tutorial is designed for beginners who have little experience with 3DS MAX.
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181 |
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7 |
Quick Lava Tutorial A few tips to quickly making a stream of flowing lava in 3dsmax or any other applications.
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215 |
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8 |
Rigging & Creating Movement Part 1 Now that you have your model created, we will rig it and make it move. At the end we will make the character walk from point A to point B.
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259 |
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9 |
making a broken window without using a plugin In this video tutorial I demo you how to use a photo of broken window, convert this bipmap to raster file (in AI format) and import this raster file in 3ds max.
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726 |
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10 |
Repetitive Animation This tutorial needs you to understand basic use of 3dsmax.
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218 |
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11 |
Animating a Biped up the stairs We will make a Character Studio Biped walking through a simple stair in 3dsmax.
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299 |
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12 |
Car Skid Animation tutorial
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185 |
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13 |
Twister I’ve received several requests for information in how the tornado in “TWISTED” was executed, so rather than try to answer all the E-mail posts, I’ve created this page as a FAQ of sorts to answer these requests.
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172 |
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14 |
Rigging Robotic Joints in 3D Studio MAX Like most tasks in 3D Studio Max and similar products, rigging robots is easy, if you know how. Depending on the complexity of the robot, some may find it even easier than rigging a human or animal character.
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275 |
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15 |
Translating Mesh Deformations From 3D Studio Max
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588 |
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16 |
Bullet Time
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424 |
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17 |
Double Rotation using Bones in 3D Studio Max v.9 I think we should start with a little info about this tutorial. I created a rig for a character in a group project I was doing in a class, and once the rig was completed and we looked at the 3D animatic, we noticed there was a problem with the hand rotating around; double rotation in the forearm.
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234 |
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