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1 |
Scary Skeletons "The main advantage of using IK is that it is faster to animate and edit the translation of one effector/IK handle, than to animate and edit the rotation of many joints using FK.
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79 |
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2 |
Gimbal Lock Tutorial The gimbal lock is caused by X and Z axis being in the same order after rotating the Y axis 90/-90 degrees. And this will give you no control over those axis.
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95 |
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3 |
Shape Animation Tutorial Set up controls for "Bernie the Turtle" to get some nice shape animation effects..... The "Stefan Andersson" way!
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102 |
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4 |
Character Setup in XSI Learn how to easily set up your character for animation. The Stefan Andersson way!
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95 |
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5 |
Animate Tank Treads with Expressions Learn to create an expression driven tank transport.
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111 |
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6 |
Basic Weight Painting This tutorial will take you through the basics of weighting, in particular basic weight painting.
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81 |
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7 |
Rigging for Moosah and Chub I knew rigging my Moosah and Chub model would be quite the project, but once I understood some of Softimage XSI's rigging features it went pretty smooth.
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86 |